Friday, 27 September 2013

continuing on with the project

Further in the week, we were told to research randomizers to use in our game.
Randomizers are necessary because it gives the game a different feel every time and the game will be a unknown win or lose situation.
Randomizers are commonly die's they can range from 6-20 sides and most likely can go higher which are used by most games.
Our group decided on using 3 6 sided die for both teams and will determine movement through a number of squares from 1-6, hit chance for example, a pistol type of weapon pick up you will need to roll a 2+ to hit with this weapon but if its a better weapon for example a mini-gun would be a 1-3 for a hit.
We were going to use a 10 sided die to give it a entertaining way and can vary a lot better then a 6 sided die. Unfortunately it would create the game a lot longer then usual because of the hit chance roll would have to be changed again and become quicker paced to kill enemies.


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