Saturday, 28 September 2013

Deadline Day

We were not able to finish the layout on the board, we werent able to design other terrain suck as trees, bushes and rocks which restricted movement through the map which created the game to be more strategic in movement.
We called the game Clan Wars, at the end of the week this is how our game looked.
Everything was developed and finished except from the board because of our limited time.
But at the end of the project i thought our game was entertaining despite the fact that it was curved and had a few faults such as the squares and unstable squares.
We created questionnaires for people to determine how fun our game was and people actually enjoyed it, they did say we needed to improve on our baird but for an e=average we scored 8.2/10.  

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